public final class NVBindlessMultiDrawIndirect
extends java.lang.Object
| Modifier and Type | Method and Description |
|---|---|
static void |
glMultiDrawArraysIndirectBindlessNV(int mode,
java.nio.ByteBuffer indirect,
int drawCount,
int stride,
int vertexBufferCount) |
static void |
glMultiDrawArraysIndirectBindlessNV(int mode,
long indirect_buffer_offset,
int drawCount,
int stride,
int vertexBufferCount) |
static void |
glMultiDrawElementsIndirectBindlessNV(int mode,
int type,
java.nio.ByteBuffer indirect,
int drawCount,
int stride,
int vertexBufferCount) |
static void |
glMultiDrawElementsIndirectBindlessNV(int mode,
int type,
long indirect_buffer_offset,
int drawCount,
int stride,
int vertexBufferCount) |
public static void glMultiDrawArraysIndirectBindlessNV(int mode,
java.nio.ByteBuffer indirect,
int drawCount,
int stride,
int vertexBufferCount)
public static void glMultiDrawArraysIndirectBindlessNV(int mode,
long indirect_buffer_offset,
int drawCount,
int stride,
int vertexBufferCount)
public static void glMultiDrawElementsIndirectBindlessNV(int mode,
int type,
java.nio.ByteBuffer indirect,
int drawCount,
int stride,
int vertexBufferCount)
public static void glMultiDrawElementsIndirectBindlessNV(int mode,
int type,
long indirect_buffer_offset,
int drawCount,
int stride,
int vertexBufferCount)
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